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HangarCity (working title)
This is a map collaboration project with EddieBouncer,
which is on hold, but now open for external continuation.
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DM-Abstract-3b1B
Original completely white called Construct (from The Matrix), but converted to
black to prevent going blind. Intended for shrapnel parties. The blue marker
causes objects in the air (if any) to drop.
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DM-TestGround-1
An environment for various training and testing purposes. Including weapon
training, monster bashing, jump/dodge/hammer practice, generic evasion, lift
jumping, deathmatch, shrapnel parties and so many more crazy things..
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DM-Awareness-3-2
A map for the (unexisting) Chase mutator, similar to a game of tag. Naturally
one player should chase the other. If the player loses sight of the other for
over 5 seconds, the runner gains a point. The chaser gains a point if still
visibly tracking after 60 seconds. Great for awareness practice. This version
of the map contains an even grid of pillars.
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DM-Awareness-3-3-Edit3
Similar to Awareness-3-2, only with more variations in the environment.
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dm-evasion-rip2b
Intended for a mutator called Evasion (unexisting), but possible using LMS too.
The objective is to stay alive as long as possible. The first one to die 5
times makes some tea. This version of the map has ripperblades to evade.
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DM-Rockies-Front-Rnd1
An Evasion practice map using rockets. The inner circle triggers rocket fire.
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DM-Rular-Practice-1
Simple multi-range ASMD and snipe deathmatch practice on request for Rular.
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CTF-Testing2
My first map! I accidently created a hammer-boot-jump practice map. Try a
hammer-boot-jump to a tiny hole in the wall. Don't try looking for flags
though :P
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DM-TF-BattleArena-2a1
A small arena for the TeleFrag mutator (translocator only deathmatch). Suited
for LMS as well.
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