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Project Z: One

A simple and short game tutorial especially written to give a good example of:
- 2D-motion (vectors)
- images created at run-time
- variable game-flow and control
- simple random handling
- variable collection handling
- simple artificial intelligence
- score and difficulty handling
- simple heads-up display
- simple collision detection
- keyboard and mouse control
This game comes in various flavors, but each of them is simply a single source code file.
Download:
Project Z: One (Tutorial).BB (40,007 bytes)
BlitzBasic sourcecode of the tutorial version (for reading)
Project Z: One (Optimized).BB (44,091 bytes)
BlitzBasic sourcecode of the optimized version (for gameplay)
You can use the Blitz 2D Demo to open and run the BlitzBasic source code files.  The demo is fully functional, except for generating Windows executables.
Links:
BlitzCoder showcase
Archived BlitzCoder showcase
Original website on GeoCities
Created by Teasy
Copyright (C) 2007
All rights reserved